The kill-cam finally shows the real flight
The old replay chased the bullet and could never show curvature. The new one holds still and watches from the aim line instead.
The old replay chased the bullet and could never show curvature. The new one holds still and watches from the aim line instead.
A stuck zombie you could see used to teleport to a random spot after about 7 seconds — sometimes right behind you. Fixed: a zombie you can see is never moved, however long it stays stuck.
Lift, pull, eject, load, push, lock — each with its own sound and a small drawing beside the bolt meter. The old two-click reload sound is gone.
The 0 key now picks the max. Eleven snipers always fit the arena with room to breathe and a clear line of sight.
The working title is gone. Mode names got the same honesty pass: "You + 1–10 bots", "1v1 vs a bot" — nothing implies a human on the other end unless one actually is.