AftercastIndependent game studioOne person · many games

Crisp on impact.
Long aftertaste.

Aftercast is an independent game studio of one. I make games slowly, ship them in public, and write down what went wrong. Some are tactical, some strategic, some brainy, some purely crunchy — the only rule is that none of them get to bore you.

Play something →Read the log
In this issue

The games, in order of readiness.

  1. 01SnaiperTactical sniper · BrowserPlayable · v0.7.2
  2. 02NiceBouncePrecision climber · BrowserPlayable · v0.10.0
  3. 03ClassifiedUnannounced
Playable · v0.7.2Browser

Snaiper

Long-range sniper game. Long-range ballistics. Real wind, real drop, real flight time — every shot is a promise.

Tactical sniperSolo vs. bots
Playable · v0.10.0Browser

NiceBounce

One-thumb precision climber. The ball bounces by itself. You just steer it, land clean, and decide how far is far enough.

Precision climberSolo climb
Unannounced

Classified

Something is in the works. Details when it earns a name.

About

One person. Many games.

I'm Patrick. I make games on my own, slowly, and ship them in public. The genre changes; the intent doesn't. What ties everything together isn't a category — it's a refusal to let anything get stale. Every game here is one I'd want to play again myself, at 2am, for no reason at all.

  • No ads inside gameplay. Ever.
  • No dark patterns, no email wall before play.
  • No account needed to play.
  • Honest status labels — including "vs. bots".
  • A public changelog, mistakes included.
Dispatches — The Log

Every change, dated. Mistakes included.

All entries →
The Aftercast

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